so we have long time now had testing as part of preorder perks. preorder the game adn get beta access. this was often abused by people that wanted a…
your post reminds me of a recent thread on repop forums snoozle.
basically they just announced a 3rd type of housing: non instanced safe zone housing plots.
obviously people began questions about stuff like turn over and maintenence and such. one guy unfortunately started campaigning for special privilege for delayed turn over for military people. even though there are other military people against him, he kept going.
not sure where it ended up with that.
you see it a fair amount on SC forums (or at least while i was reading and posting on them regularly) where people decided that anyone with a backer title pledge level below theirs wasn’t allowed to weigh in on a topic they had a vested interest in. in one case on a small get together for mostly tech partners that was being live streamed that some ultra high end backers were invited to espeically which caused some backlash because it was titled ‘citizencon” some high end backers responded to the backlash by making grandiose public displays of wealth and/or claiming that ofc they were more important becuase they had backed thousands and tens of thousands into the game (not even nyerking kidding).
i think though there is a difference between a game like SC or ED using KS to get made/convince investors it’s worth investing in, vs something going to steam early access or some faux crowdfunding model with the first earliest build out of no where.
i mean it’s one thing for a ks project to show the very earliest builds in my mind and even make them playable. where as just dumping your 0.00.01 version on steam or your company store and calling it early access is a bit bullnyerk.
nevermind i remember when player testing was focused on things which none of these early access/faux cf games are. i remember getting asked to test specific things at certain times nad being given boosts and what not to test them. where as the typical test today is “just play and there’s no wipes or maybe we’ll randomly wipe and roll back multiple times a week or maybe we won’t wipe no matter how silly things are for a long time, but we’re certainly not going to focus things”
and another issues is the whole crowdsourcing design direction. i actually was interested in a ks/cf game but they were like “you the players decide what to make the game be” and it was like yeah that’s going to end extremely well. and players have taken it as their divine mandate to give that kind of feedback. back iin the day the only feedback devs wanted from testers was bug reports and exploits. you can save your design suggestions for your live journal as far as they were concerned.